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 LISTA ANK GENERAL NAGORY FOLLA LAGARTOS

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AnkOrc
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Club : Flagelante Feliz
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MensajeTema: LISTA ANK GENERAL NAGORY FOLLA LAGARTOS   Lun Feb 20, 2017 8:25 pm

[size=undefined]5000 Pts - Orcs & Goblins Army[/size][size=undefined]No Name[/size]

Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Cave Goblin King14544/6435482+4+In330.0
[size=undefined]Infantry; Insignificant; Unruly; General; Inspiring Presence: Units within 12" (18" if TP) may use General's Leadership; Cave Goblin King; Hatred (Armybook: Dwarven Holds); Green Tide; Once per game, Goblin General may declare a Green Tide at the start of any Player Turn. All model parts in the army belonging to any Goblin Grenhide Race gain Fight in Extra Rank until the end of the next Player Turn.; Great Weapon; Requires Two Hands. +2 Strength. Strikes at initiative 0.[/size]
  Talisman of Supreme Shielding[size=undefined]Wearer has Ward Save (4+).[/size][100.0]
  Mithril Mail[size=undefined]Heavy Armour (2+ Armour Save). This Armour Save cannot be improved by any means. Infantry only[/size][70.0]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Mount: Gargantula (F.Goblin King)174568484+Mo500.0
[size=undefined]Monster (Stomp D6); Towering Presence; Terror; Strider, Immune to Psychology, Innate Defence (4+), Poisoned Attack (Spider only), Stubborn, Swiftstride, Insignificant; Venomous Fangs[/size]
  Forest Goblin Crew8233216[0.0]
[size=undefined]Light Lance; +1 Strength when charging. Mounted models only.; Bow; 24", St3 hit, Volley fire[/size]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Forest Goblin King1454443448In310.0
[size=undefined]Infantry; Insignificant; Unruly; Forest Goblin King; Strider (Forest); Poisoned Attacks[/size]
  Axe of the Aporcalypse[size=undefined]Wielder has +D3 Strength and +D3 Attacks. Bonuses are rolled for and in effect at the initiative step where the character attacks with the weapon.[/size][130.0]
  Divine Icon[size=undefined]Wearer’s model has Divine Attacks.[/size][40.0]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Forest Goblin Chief14444/6423374+MC272.0
[size=undefined]Infantry; Insignificant; Forest Goblin Chief; Strider (Forest); Poisoned Attacks; Great Weapon; Requires Two Hands. +2 Strength. Strikes at initiative 0.; Light Armour; Armour Save (6+); Battle Standard; Hold Your Ground!: Units w/in 12" (18" if TP) may re-roll failed Ld tests of any kind, such as Break tests, Rally test, Fear tests, Panic tests and so on.[/size]
  Sprout of Rebirth[size=undefined]Wearer has regeneration (4+).[/size][80.0]
  Huntsmen Spider173443437[0.0]
[size=undefined]Monstrous Beast (Stomp 1); Strider; Poisoned Attacks; Mount’s Protection (5+)[/size]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Orcs204333412175+In340.0
[size=undefined]Infantry; Unruly; Born to Fight; Scoring; Orc Ladz; Crossbows & Heavy Armour; Range 30". Strength 4. Unwieldy. ; Heavy Armour; Armour Save (5+)[/size]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Cave Goblins45423331315In670.0
[size=undefined]Infantry; Unruly; Insignificant; Cave Goblins; Hatred (Armybook: Dwarven Holds); Bows; 24", St3, Volley fire; Standard; +1CR; Musician; Allows swift reforms. Enemy march tests within 8" suffer -1 to Ld.; Nets; At the start of a round of combat, choose one unit in base contact with the unit carrying nets. roll a D6. On 2+ the target unit suffers -1 Strength (to a minimum of 1) for the remainder of the player turn. On the roll of 1, the unit with Nets suffer the penalty instead. . Unit can be affected by nets only once per phase. ; Scoring[/size]
  Goblin Champion1423331325[20.0]
  Mad Git32D653115In[150.0]
[size=undefined]Infantry; Hidden and Mad, Shambolic (2D6), Running Amok!!, Accident Prone, Ricochet (1D6), Hard Target; Suprise![/size]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Feral Orc 'Eadbashers224/5434412/31/37/6+In672.0
[size=undefined]Infantry; Unruly; Born to Fight; Scoring; Frenzy; Model parts with Frenzy have +1 Attack and are Immune to Psychology. Frenzy ends when unit loses combat.; Mammoth Stabber; ^; ^; Paired Weapons; Requires Two Hands. +1 Attack and +1 Initiative.; Veteran Magic Standard; +1CR; Musician; Allows swift reforms. Enemy march tests within 8" suffer -1 to Ld.[/size]
  Banner of Speed[size=undefined]The bearer's unit has +1 Movement.[/size][50.0]
  Orc 'Eadbasher Champion14434412/32/47[20.0]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Cave Goblin Witch Doctor Apprentice1423332315In430.0
[size=undefined]Infantry; Insignificant; Wizard Apprentice; Cave Goblin Shaman; Hatred (Armybook: Dwarven Holds); 4 Learned Spells; Knows 4 Learned Spells from a chosen Path. ; The Pyromancy; 2 Power 'Shrooms; Bearer have 2 Power ‘Shrooms, each One Use Only. The bearer may use a single Power ‘Shroom when casting a non­bound spell (declare usage before rolling any Power Dice). Any Dispel attempt against this spell will have its dispel roll reduced by D3. If a natural ‘1’ is rolled, the wizard using the Power ‘Shroom suffers a hit with Toxic Attacks.[/size]
  #Pyro Attr: Fireball[size=undefined]Attribute Spell. Hex. Missile. Damage. Range 24", D3 S4 hits with Flaming Attacks. Pyromancy[/size][0.0]
  #Pyro1: Pyroclastic Flow[size=undefined]Hex. Missile. Damage. 5+ to cast, Range 36", D6 S4 hits with Flaming Attacks; OR 9+ to cast, Range 24", 2D6 S4 FA hits; OR 12+ to cast, Range 12", 3D6 S4 FA hits. Pyromancy[/size][0.0]
  #Pyro2: Cascading Fire[size=undefined]Augment. 6+ to cast, Range 24" OR 10+ to cast, Range 6", Aura. Remains in Play. At the In0 in each round of combat all enemy models in base contact suffer S4 hit with Flaming Attacks. This is Special CC Attack. Pyromancy[/size][0.0]
  #Pyro3: Scorching Salvo[size=undefined]Hex. Damage. 7+ to cast, Range 24". Aura. Target suffers D3 St4 hits with Flaming Attacks. OR Cast on 10+ to cause D6 S4 hits instead. Pyromancy[/size][0.0]
  #Pyro4: Immolation[size=undefined]Ground. 8+ to cast, Range 18". Remains in play. Place a 3" round diameter marker with its center on a selected target point and marker more than 1" of all units. At the end of each Player Turn, each unit that has been in contact with marker during that turn suffers an Area Attack (4) with St4 and Flaming Attacks. Pyromancy[/size][0.0]
  #Pyro5: Flaming Swords[size=undefined]Augment. 10+ to cast, Range 18" OR 13+ to cast, Range 6" Aura. Lasts one Turn. Target unit has +1 to its to wound rolls (CC and shooting), Magical and Flaming Attacks. Pyromancy[/size][0.0]
  #Pyro6: Enveloping Embers[size=undefined]Hex. Direct. Damage. 12+ to cast, Range 24". Each model in target unit suffers St3 hit with Flaming Attacks. Pyromancy[/size][0.0]
  Dispel Scroll[size=undefined]One use only. Instead of making a dispel roll, you can use the scroll. The spell is automatically Dispelled.[/size][100.0]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Cave Trolls66325431344+MI556.0
[size=undefined]Monstrous Infantry (Stomp 1); Fear; Regeneration (4+); Stupidity; Troll Belch: Instead of making its usual attacks any Troll model may choose to make a single attack, which hits automatically and has Strength 5 and Armour Piercing (6).; Cave Trolls; Magic Resistance (3), Innate Defence (4+)[/size]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Gargantula174568484+Mo560.0
[size=undefined]Monster (Stomp D6); Towering Presence; Terror; Strider; Immune to Psychology; Innate Defence (4+); Poisoned Attacks (Spider only); Stubborn; Swiftstride; Venomous Fangs; Web Launcher; Catapult (4) Artillery Weapon with Range 6”-36”, Strength 3. Units that are hit suffer -D3 to their Initiative characteristic and treat all terrain (including open ground) as Dangerous Terrain until the end of next Player Turn. Furthermore, any Dangerous Terrain models in the unit would have taken without this effect, are made with a -1 modifier. Effects of several Web Launchers do not stack.[/size]
  Forest Goblin Crew8233216[0.0]
[size=undefined]Light Lance; +1 Strength when charging. Mounted models only.; Bow; 24", St3 hit, Volley fire[/size]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Greenhide Catapult - Splatterer145WM180.0
[size=undefined]War Machine; Splatterer; Catapult (4) Artillery Weapon with Range 12-60”, Strength 3 [7], [Multiple Wounds (D3, Clipped Wings)] ; Insignificant[/size]
  Common Goblins342331216[0.0]
Unit Name##MvWSBSStToWoInAtLdSvWSvTypeCost
Greenhide Catapult - Splatterer145WM180.0
[size=undefined]War Machine; Splatterer; Catapult (4) Artillery Weapon with Range 12-60”, Strength 3 [7], [Multiple Wounds (D3, Clipped Wings)] ; Insignificant[/size]
  Common Goblins342331216[0.0]
Total Army Cost: 5000.0 Pts.

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sir coke
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MensajeTema: Re: LISTA ANK GENERAL NAGORY FOLLA LAGARTOS   Mar Feb 21, 2017 12:57 pm

y solo folla lagartos ? o es que a todos los ve como lagartos ?
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daruk_el_rojo
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MensajeTema: Re: LISTA ANK GENERAL NAGORY FOLLA LAGARTOS   Mar Feb 21, 2017 4:04 pm

el no hablaba de ganarles en warhammer,no era una metáfora.
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sir coke
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MensajeTema: Re: LISTA ANK GENERAL NAGORY FOLLA LAGARTOS   Mar Feb 21, 2017 5:05 pm

osea se acuesta con los lagartos .... ya entendí es un lagartofilico el solo desea darle mucho amor a los seres de piel fría y escamosa.



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daruk_el_rojo
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MensajeTema: Re: LISTA ANK GENERAL NAGORY FOLLA LAGARTOS   Mar Feb 21, 2017 5:45 pm

jajajajajajajajaajja
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AnkOrc
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MensajeTema: Re: LISTA ANK GENERAL NAGORY FOLLA LAGARTOS   Mar Feb 21, 2017 11:10 pm

ambos caeran bajo el filo de mi hacha!!!!
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sir coke
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MensajeTema: Re: LISTA ANK GENERAL NAGORY FOLLA LAGARTOS   Miér Feb 22, 2017 11:51 am

jajajaja
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